I'm a 3D Character Artist with a passion for video games.
I’ve been in the game industry for 6+ years working on mobile and console titles creating both stylized and realistic characters.
Some of my recent clients: Google, Knott's Berry Farm, VR Studios and Mattel.
Available for freelance, contracts and full time job opportunities.
If you would like to contact me, please reach me at: email@example.com
Lead 3D Artist
-Modeling and PBR texturing player character, enemy characters and weapons for VR and console games.
-Lead a team of 3D artists on the production of 500 low-poly models requested by Google for the platform Poly.
-Overseeing junior artist deliveries and writing feedback documents.
-Create style and tech guidelines.
-Modeling and hand-paint texturing stylized characters for mobile games.
-Responsible for taking client art tests and securing 3D outsourcing projects for the studio.
-Help the art director define the art style to create appealing characters in 3D.
Clients: Google, VRstudios, Knott’s Berry Farm, GNP Seguros.
-Luli y Gabo (iOS)
-VR Showdown in Ghost Town (VR)
-Work remotely as main character artist modeling and texturing stylized characters for a mobile game developed in Unity.
-Sculpting character models for 3d printing.
-Work remotely with art directors and artists to create models and textures for advertising and VR projects.
-Optimize and retopologize existing character models and textures for in-game cinematic.
-Creating blend shapes for animation.
-Dark Unicorn Games
-Model and texture characters and environment assets for internal and outsourcing projects.
-Asset integration in Unreal Engine and Unity.
-Assisting in organization and productivity to the Art Director.
-Create custom shaders, physical assets and collision meshes for Unreal Engine.
-Help define the style and character art pipeline for player customization.
-Optimize and retopologize assets
-Working with the Programming and Animation teams for troubleshooting.
Minority Media Inc, BongFish, Kixeye, Astrolol
-Night Vigilante (iOS)
-Spirtits of Springs (iOS)
-Last Day on Earth (Xbox360 cancelled)
-Backyard Monsters: Unleashed (iOS)
-Red Bull Crashed Ice Kinect (Xbox 360)
Modeling and texturing of game assets for Facebook games